Matthew Vos final piece

BA (Hons) Animation & Games

From writing and making the most of your CV to gaining industry experience, the acquisition of professional skills has been written into the programmes of study by our staff teams, who have ‘real world’ experience. They are also supported by our Industry Liaison Groups, who help inform the development of the higher education curriculum.

<p>Professional practice is embedded within all of our programmes. Throughout your studies, you will have the opportunity to develop the key professional, transferable skills for employability in the creative industries and potentially work in partnership with other sectors locally, regionally, nationally or internationally.</p> <p>Our Animation &amp; Games students have gone on to work at leading creative studios such as Creative Assembly, Playstation, Rebellion Studios, and Industrial Light and Magic. Recent contributors to the course include Jim Parkyn from Aardman Studios, Jack Eaves and Frederic Fitzpatrick from Rebellion Studios, Tim Nguyen from Playstation, and Henry South from ILM (Industrial Light and Magic).</p> <p><strong>Graduates can become:</strong></p><ul><li>2D Texture Artists</li><li>3D CGI Animators</li><li>3D Modellers</li><li>Print Artists (stop motion production)</li><li>Animators</li><li>Art Directors</li><li>Character Designers</li><li>Compositors</li><li>Concept Artists</li><li>Filmmakers</li><li>Illustrators</li><li>Set and Prop Designers</li><li>Storyboard Artists</li><li>UX &amp; UI Designers</li><li>VFX artists</li></ul>

Our Graduates

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